Did a study of different screen effects for a game for the video gaiden site, was fun
this was based on the old pc classic acidwarp, it’s a complete c to AS2 port
basically it’s a static bitmap which has it’s RGB pallette mapped to a new pallette, then that new pallette, gets messed around with, to a majorly hypnotic effect, the other examples are just some of my earlier experiments with using a bitmaps layer to modify the apperance of the swf below it. All examples enable by one line of code with is pretty cool
//acid warp
bbc.io.screen_filter_manager.acidwarp_filter ()
//pixellate effect
bbc.io.screen_filter_manager.apply_pixelated_filter (0.33)
//inversion effect
bbc.io.screen_filter_manager.apply_inverted_filter()
Developing apps video on akamai servers, having connection issues ?
run this app to test internet connection, this will tell you if your problems are down to:
a) old/badly setup routers
b) port blocking
c) very old squid proxy servers
d) or all of the above
had to use this app to prove to tech support, the net connection was blocking flash streams,
Ant
Early experiments creating classes for a subsumption based AI bot failed due to flash 7′s terrible performance, ended up having to build the whole thing procedurally just for speed,
The wee fishes have escape/flocking/tired-ness and chase behaviours, in the game notiance the biezer curve on the games fishing line
Based them on some fishes we had in the office, was pretty happy with the final result


















