max_gun_length = 100 | |||
max_gun_speed = 20 | |||
| MovieClip | tank | ||
keyListener_obj = newObject() | |||
mouseListener = newObject() | |||
| Boolean | left_move | ||
| Boolean | up_move | ||
| Boolean | right_move | ||
| Boolean | down_move | ||
| Boolean | isDrawing | ||
| MovieClip | target_mc |
Tank1() |
| null | setup_key_and_mouse_controls() | ||
| null | fire_gun(attack_vector:Vector) | ||
| null | start_draw() | ||
| null | do_draw() | ||
| null | stop_draw() | ||
| null | step() | ||
| null | hit_Test(particle:Particle_control) |
max_gun_length = 100
max_gun_speed = 20
tank:MovieClip
keyListener_obj = newObject()
mouseListener = newObject()
left_move:Boolean
up_move:Boolean
right_move:Boolean
down_move:Boolean
isDrawing:Boolean
target_mc:MovieClip
Tank1()
setup_key_and_mouse_controls()
start_draw()
do_draw()
stop_draw()
step()
hit_Test(particle:Particle_control)